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MASTER MIND
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               Autor: Konĉar Mirela, uĉenica IV razreda gimnazije, Regionalni centar za talente , Beograd
               1


               Mentor: Valentina Tasić  profesor informatike


                                                        REZIME

                       Kako bi rad na raĉunaru što  više prilagodili sopstvenim potrebama vaţno je da pored
               poznavanja korišćenja gotovih programa upoznamo i osnove programiranja.

                  Cilj  ovog  rada  je  da  korisnika  upozna  sa  osnovama  programiranja  na  zanimljiv  i
                  jednostavan naĉin – kroz igru. Igra Master Mind je uraĊena u programu Delphi 4, ĉija je

                  sintaksa ĉista, elegantna, laka za pisanje, ĉitanje i  uĉenje. Korisnik u toku igranja moze da
                  vidi  kod  programa  i  da  se  uveri  u  jednostavnost  programiranja  u  Delphi  okruţenju.

                  Logicna posledica je odluka korisnika da se okuša u pisanju programa u Delphi - ju.

               Kljuĉne reĉi: programiranje, Delphi 4, Master Mind


                                                      SUMMARY


                      To make our work on the computer much more easyer and faster we should beside

               knowing how to use allready made programs learn some basics of programming.

               The purpose of this work is to guide the user through the basics of programming and show
               him how to make programms throught the game. The game Master Mind was programmed in
               Delphi 4 whose syntax is clear, elegant, easy to write, read and learn. The user, during the
               game,is able to se the code of program and to be assure that programming is very simple in
               Delphi enviroment. After playing this game user should try to write programs in Delphi4.

               Key words: programming, Delphi 4, Master Mind.
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