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PROGRAM ZA EMOCIONALNU KOMUNIKACIJU SA RAĈUNAROM
                     PROGRAM FOR EMOTIONAL COMMUNICATION WITH COMPUTER

               Autor: Pavle Jovanović I  9 Škola:ETŠ „Nikola Tesla“ Beograd  Regionalni centar za talente:
               Beograd II
               Mentor: prof. Mateja Opaĉić dipl, maš, Asistent, Fakultet Informacionih Tehnologija
               Beograd


                                                         Rezime
               Svrha  ovog  rada  je  upoznavanje  karakteristika  programa  za  emocionalnu  komunikaciju  sa
               raĉunarom,  nazvanog  BINABAI.  BINABAI  je  napisan  tako  da  odgovara  na  što  veći  broj
               pitanja, i uz odgovore prikazuje odreĊenu emociju u vidu slike.
               Razvojni alat korišćen za pisanje i kompajliranje ovog programa je Microsoft Visual Baѕic 6
               Enterprise Edition. Pored njega su korišćeni Adobe Photoshop CS i Adobe ImageReady CS.
                      Ispitujući  proseĉne  korisnike  raĉunara,  u  bazu  znanja  BINABAI-ja  su  ubaĉena
               najĉešća pitanja koja proseĉan korisnik moţe postaviti programu. Zbog ovoga, BINABAI ima
               veliku mogućnost da odgovori na postavljeno pitanje, za razliku od drugih programa sliĉne
               namene.
                      Kako korisnik programa ne bi došao u situaciju da ne zna koje ili kakav tip pitanja da
               postavi,  BINABAI  će  navoditi  korisnika  na  postavljanje  pitanja,  koje  opet,  vodi  na
               postavljanje sledećeg, i tako dalje.
                      Pored ovoga, BINABAI poseduje i vrlo pregledan korisniĉki interfejs, dizajniran tako
               da privuĉe i mlaĊe korisnike.

               Kljuĉne reĉi: Komunikacija, zabava, interaktivnost, programiranje.




                                                       Summary

               The purpose of this project is to introduce features of program for emotional communication
               with a computer,called BINABAI. BINABAI is written to answer as many questions as it is
               able, and with those answers he shows certain emotion in form of picture.
               The development tool used for writting and compilling this program is Microsoft Visual Basic
               6 Enterprise Edition. Beside this tool, other programs who helped are Adobe Photoshop CS
               and Adobe ImageReady CS.
               Analysing  average  computer  users,  in  the  BINABAI's  base  of  knowledge  are  added  most
               common questions which an average user would ask. Because of this, BINABAI has great
               capabillity to answer the asked question, which other programs with similar purpose can't.
               So, how user of this program would not find himself in the situation of not knowing what,or
               what  kind of question should ask,  BINABAI will lead the user which questions  he or she
               could ask, that proces repeats itself on the next question and so on...
               Beside  all  this,  BINABAI  has  very  viewable  user  interface,  designed  to  attract  younger
               generations of users.

               Key words: Communication, fun, interactivity, programing
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